A downloadable tool

Buy Now3.00€ EUR or more

THIS EXTENSION IS ESSENTIALLY
FOR TILEMAPS !
USE IT FOR A BETTER GAME FEEL OR
FOR SOME MECANICS (explained )

I'm a french student making things, wanna see how it works ?

HOW IT WORK? :

-THEY WORKS ONLY WITH ACTIONS :
(NO BEHAVIORS, NO CONDITIONS)

-ACTIONS : 

[REPLACE ALL TILES FROM AN ID] :

As it says, you will be able to replace all tiles with the same id to another one.
If you don't know what is a tile id : it is like the position of the tile, on the drawn tilemap

[ANIMATE TILES] :

As it says ( again ), you can animate tiles easily, by just putting in "", the ids you want to be as a animation frame. Then put the interval in ms, but put the start ID ( generally the first frame ) ( at the beggining of the scene is recommended )
To make the animation play, use this action :  ( no condition )

[AUTO TILE (will be improved)] :

It is a bit long to configure, or to understand how it works.
But you have to put a baseID, it is the same tile you will place on the studio or on an editor. Then you have to do the mapping... ( hard part ) 
That is why i made a tool in html for an easier configuration.

[PLACE AN OBJECT ON A TILE ID] :

It place an object you chose in each tile with the same ID you put in the action.
( say what it the proportion , like 8x8, 16x16, 32x32, ...)
Placing a replace action, makes it like it got replaced ( = easy map/level making )
( OR TO MAKE CUSTOM COLLISIONS )

LICENCE : 
DO NOT RESELL IT.
DO NOT MODIFIE IT THEN RESELL IT
ENJOY.

TRY TO CONTACT ME IF THERE IS ANY PROBLEMES
OR QUESTIONS ( NOT AVAIBLED 24H/7 )

 

Purchase

Buy Now3.00€ EUR or more

In order to download this tool you must purchase it at or above the minimum price of 3.00€ EUR. You will get access to the following files:

Tiledmap_Animation.json 18 kB
Mapping Tool.html 6.6 kB

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